I’ve been working on this article for a while, I wanted it to match my admiration for the game and the people behind it. There was one problem, I didn’t know how to start the article. I thought of going the usual way and talk about the definition of the word ‘Cognition’, something that’s been done to death in most graduation speeches. Then it hit me, I don’t have to worry about how I start the review, or even how I end it, because the fact is, Cognition: An Erica Reed Thriller, doesn’t need me to write flowery words, I could just do bullet points and you’d still want to try the game out, because playing 10 mins in the game and you will see the dedication and effort that has been put into it by its developers, Phoenix Online Studios. How this game hasn’t already received the coveted greenlight yet, I’ll never know.
I was lucky to be one of the few that got the chance to play Episode 3: The Oracle last week, and I haven’t stopped playing it. But I am biased, I love point and click adventure games, and throw in an addictive mystery and beautiful visuals, and I’m a goner, but there is a certain eerie charm about this game that will keep you coming back for more.
Playing as the talented Erica Reed, you lead the life of an FBI Agent, who lost her brother to a serial killer, your obsession with the case has taken over every aspect of your life, forcing the chief to close it down after three years when a new serial killer seems to be on the lose, the problem is, the clues are left in a way so that only Erica, by using her mystical powers of cognition can derive. Whether the clues will lead to The Cain Killer or to her own death, only time will tell.
Numerous characters allow a lot of room for suspicion but nothing is what it seems, the closer you get to a clue, there is always a danger of putting someone you care about in harms way. I had times when I found a clue and just waited for the phone to ring to tell me something horrible has happened, which made me fear finishing the episode at a point. But it doesn’t happen when you expect it, the game lulls you into a false sense of security and then goes for the kill, Hitchcock would be proud.
The beautiful visuals and a soundtrack by Austin Haynes will get your heart pounding, each scene and character has their own distinct behaviour, making them all quite memorable.
I thought today would be perfect for this feature, with Episode 3: The Oracle coming out tomorrow(with a live launch party which I will surely be tuning into) it is a perfect tribute for a game that, for me, found the sweet spot between mystery novels and point and click adventure games. I’m already excited about Episode 4: The Cain Killer.